- Removed what appears to be a debug breakpoint.

- Cleared some GCC and Clang warnings. Mostly static analysis false positives, but one of them generated a pretty massive warning in a release build.
- Use -Wno-unused-result since I doubt we're going to address those unless they actually prove to be a problem (and they only appear in release builds).
This commit is contained in:
Braden Obrzut 2016-01-23 19:33:26 -05:00
commit 88a616da75
9 changed files with 50 additions and 46 deletions

View file

@ -5939,7 +5939,7 @@ AActor *P_SpawnPlayerMissile (AActor *source, fixed_t x, fixed_t y, fixed_t z,
const PClass *type, angle_t angle, AActor **pLineTarget, AActor **pMissileActor,
bool nofreeaim, bool noautoaim)
{
static const int angdiff[3] = { -1<<26, 1<<26, 0 };
static const int angdiff[3] = { -(1<<26), 1<<26, 0 };
angle_t an = angle;
angle_t pitch;
AActor *linetarget;