- scriptified several trivial functions from a_action.cpp.

This commit is contained in:
Christoph Oelckers 2016-11-01 16:32:47 +01:00
commit 88fd47247d
4 changed files with 25 additions and 241 deletions

View file

@ -4509,6 +4509,13 @@ void AActor::AdjustFloorClip ()
}
}
DEFINE_ACTION_FUNCTION(AActor, AdjustFloorClip)
{
PARAM_SELF_PROLOGUE(AActor);
self->AdjustFloorClip();
return 0;
}
//
// P_SpawnPlayer
// Called when a player is spawned on the level.