Add functions to CameraLight

This commit is contained in:
Magnus Norddahl 2017-02-03 09:00:46 +01:00
commit 892350ac2e
25 changed files with 83 additions and 77 deletions

View file

@ -1409,7 +1409,7 @@ void OpenGLSWFrameBuffer::Draw3DPart(bool copy3d)
uint32_t color0, color1;
if (Accel2D)
{
auto &map = swrenderer::CameraLight::Instance()->realfixedcolormap;
auto map = swrenderer::CameraLight::Instance()->ShaderColormap();
if (map == nullptr)
{
color0 = 0;