Use eye->TearDown method to restore glColorMask.

Restore assert in i_system.cpp that was interfering with my debugging.
Restore scoped colorMask-ing in gl_portal.cpp and gl_drawinfo.cpp.
This commit is contained in:
Christopher Bruns 2015-10-30 21:48:42 -04:00
commit 89328e685c
4 changed files with 72 additions and 72 deletions

View file

@ -291,7 +291,7 @@ static void I_SelectTimer()
unsigned int I_MSTime()
{
// assert(basetime != 0);
assert(basetime != 0);
return timeGetTime() - basetime;
}