- moved DrawScene to GLRenderer and call it through std::function.
This was the last remaining virtual override of HWDrawInfo. With it removed this type is now fully API independent.
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9 changed files with 28 additions and 31 deletions
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@ -379,11 +379,6 @@ IDataBuffer *OpenGLFrameBuffer::CreateDataBuffer(int bindingpoint, bool ssbo)
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return new GLDataBuffer(bindingpoint, ssbo);
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}
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HWDrawInfo *OpenGLFrameBuffer::CreateDrawInfo()
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{
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return new FDrawInfo;
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}
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void OpenGLFrameBuffer::TextureFilterChanged()
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{
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if (GLRenderer != NULL && GLRenderer->mSamplerManager != NULL) GLRenderer->mSamplerManager->SetTextureFilterMode();
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