Backend update from Raze.
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74 changed files with 506 additions and 402 deletions
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@ -2808,7 +2808,7 @@ void DAutomap::drawPlayers ()
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int numarrowlines;
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double vh = players[consoleplayer].viewheight;
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DVector2 pos = players[consoleplayer].camera->InterpolatedPosition(r_viewpoint.TicFrac);
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DVector2 pos = players[consoleplayer].camera->InterpolatedPosition(r_viewpoint.TicFrac).XY();
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pt.x = pos.X;
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pt.y = pos.Y;
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if (am_rotate == 1 || (am_rotate == 2 && viewactive))
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