Backend update from Raze.
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74 changed files with 506 additions and 402 deletions
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@ -1471,7 +1471,7 @@ bool FLevelLocals::CheckSpot (int playernum, FPlayerStart *mthing)
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// return false;
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players[playernum].mo->flags |= MF_SOLID;
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i = P_CheckPosition(players[playernum].mo, spot);
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i = P_CheckPosition(players[playernum].mo, spot.XY());
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players[playernum].mo->flags &= ~MF_SOLID;
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players[playernum].mo->SetZ(oldz); // [RH] Restore corpse's height
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if (!i)
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