Added new libADLMIDI and libOPNMIDI options
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4 changed files with 68 additions and 2 deletions
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@ -71,6 +71,11 @@ EXTERN_CVAR (Bool, vid_scale_linear)
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EXTERN_CVAR(Float, m_sensitivity_x)
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EXTERN_CVAR(Float, m_sensitivity_y)
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EXTERN_CVAR(Int, adl_volume_model)
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EXTERN_CVAR(Int, adl_chan_alloc)
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EXTERN_CVAR(Bool, adl_auto_arpeggio)
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EXTERN_CVAR(Int, opn_volume_model)
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EXTERN_CVAR(Int, opn_chan_alloc)
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EXTERN_CVAR(Bool, opn_auto_arpeggio)
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EXTERN_CVAR (Int, gl_texture_hqresize_targets)
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EXTERN_CVAR(Int, wipetype)
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EXTERN_CVAR(Bool, i_pauseinbackground)
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@ -587,6 +592,12 @@ void FGameConfigFile::DoGlobalSetup ()
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m_sensitivity_y = (float)yfact;
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adl_volume_model = 0;
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adl_chan_alloc = -1;
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adl_auto_arpeggio = false;
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opn_volume_model = 0;
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opn_chan_alloc = -1;
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opn_auto_arpeggio = false;
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// if user originally wanted the in-game textures resized, set model skins to resize too
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int old_targets = gl_texture_hqresize_targets;
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