- Changed MF7_SPRITEFLIP, MF8_ZDOOMTRANS to RenderFlags
- Added RF_ZDOOMADD - renamed r_canontrans to r_vanillatrans - this developer's insanity level has increased by 231%.
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c252b5d753
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8 changed files with 46 additions and 23 deletions
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@ -322,10 +322,8 @@ static FFlagDef ActorFlagDefs[]=
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DEFINE_FLAG(MF7, FORCEZERORADIUSDMG, AActor, flags7),
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DEFINE_FLAG(MF7, NOINFIGHTSPECIES, AActor, flags7),
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DEFINE_FLAG(MF7, FORCEINFIGHTING, AActor, flags7),
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DEFINE_FLAG(MF7, SPRITEFLIP, AActor, flags7),
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DEFINE_FLAG(MF8, FRIGHTENING, AActor, flags8),
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DEFINE_FLAG(MF8, ZDOOMTRANS, AActor, flags8),
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// Effect flags
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DEFINE_FLAG(FX, VISIBILITYPULSE, AActor, effects),
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@ -347,6 +345,9 @@ static FFlagDef ActorFlagDefs[]=
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DEFINE_FLAG(RF, YFLIP, AActor, renderflags),
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DEFINE_FLAG(RF, INTERPOLATEANGLES, AActor, renderflags),
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DEFINE_FLAG(RF, DONTINTERPOLATE, AActor, renderflags),
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DEFINE_FLAG(RF, SPRITEFLIP, AActor, renderflags),
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DEFINE_FLAG(RF, ZDOOMTRANS, AActor, renderflags),
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DEFINE_FLAG(RF, ZDOOMADD, AActor, renderflags),
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// Bounce flags
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DEFINE_FLAG2(BOUNCE_Walls, BOUNCEONWALLS, AActor, BounceFlags),
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