- server CVARs can be changed only by settings controller

Initially, settings controller flag was false by default
It was not touched during construction and destruction of player_t instances though
Now, with all members initialized in class definition, this flag must be saved and restored manually

https://forum.zdoom.org/viewtopic.php?t=62830
This commit is contained in:
alexey.lysiuk 2018-12-10 10:36:40 +02:00
commit 8a4b8cc2ca
2 changed files with 3 additions and 1 deletions

View file

@ -453,7 +453,7 @@ public:
TObjPtr<AActor*> MUSINFOactor = nullptr; // For MUSINFO purposes
int8_t MUSINFOtics = 0;
bool settings_controller = true; // Player can control game settings.
bool settings_controller = false; // Player can control game settings.
int8_t crouching = 0;
int8_t crouchdir = 0;