- backend update from Raze.
This commit is contained in:
parent
97b8c0ccfb
commit
8a4fa8b65f
12 changed files with 100 additions and 19 deletions
|
|
@ -51,7 +51,7 @@ FGameTexture* CrosshairImage;
|
|||
static int CrosshairNum;
|
||||
|
||||
|
||||
IMPLEMENT_CLASS(DStatusBarCore, true, false)
|
||||
IMPLEMENT_CLASS(DStatusBarCore, false, false)
|
||||
IMPLEMENT_CLASS(DHUDFont, false, false);
|
||||
|
||||
|
||||
|
|
@ -458,7 +458,7 @@ void DStatusBarCore::DrawGraphic(FTextureID texture, double x, double y, int fla
|
|||
return;
|
||||
|
||||
FGameTexture* tex = TexMan.GetGameTexture(texture, !(flags & DI_DONTANIMATE));
|
||||
DrawGraphic(tex, x, y, flags, Alpha, boxwidth, boxheight, scaleX, scaleY, style, color, translation);
|
||||
DrawGraphic(tex, x, y, flags, Alpha, boxwidth, boxheight, scaleX, scaleY, style, color, translation, clipwidth);
|
||||
}
|
||||
|
||||
void DStatusBarCore::DrawGraphic(FGameTexture* tex, double x, double y, int flags, double Alpha, double boxwidth, double boxheight, double scaleX, double scaleY, ERenderStyle style, PalEntry color, int translation, double clipwidth)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue