- return a std::string from GetFileFullPath

This commit is contained in:
Christoph Oelckers 2023-08-19 21:42:58 +02:00
commit 8a5d3c096b
11 changed files with 21 additions and 21 deletions

View file

@ -37,7 +37,7 @@
*/
bool FOBJModel::Load(const char* fn, int lumpnum, const char* buffer, int length)
{
FString objName = fileSystem.GetFileFullPath(lumpnum);
auto objName = fileSystem.GetFileFullPath(lumpnum);
FString objBuf(buffer, length);
// Do some replacements before we parse the OBJ string
@ -101,7 +101,7 @@ bool FOBJModel::Load(const char* fn, int lumpnum, const char* buffer, int length
wObjBuf = nullptr;
objBuf.UnlockBuffer();
}
sc.OpenString(objName, objBuf);
sc.OpenString(objName.c_str(), objBuf);
FTextureID curMtl = FNullTextureID();
OBJSurface *curSurface = nullptr;