Consolidated isometric mode commits.
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33 changed files with 870 additions and 98 deletions
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@ -2822,7 +2822,7 @@ void DAutomap::drawPlayers ()
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int numarrowlines;
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double vh = players[consoleplayer].viewheight;
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DVector2 pos = players[consoleplayer].camera->InterpolatedPosition(r_viewpoint.TicFrac).XY();
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DVector2 pos = players[consoleplayer].mo->InterpolatedPosition(r_viewpoint.TicFrac).XY();
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pt.x = pos.X;
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pt.y = pos.Y;
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if (am_rotate == 1 || (am_rotate == 2 && viewactive))
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@ -2832,7 +2832,7 @@ void DAutomap::drawPlayers ()
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}
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else
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{
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angle = players[consoleplayer].camera->InterpolatedAngles(r_viewpoint.TicFrac).Yaw;
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angle = players[consoleplayer].mo->InterpolatedAngles(r_viewpoint.TicFrac).Yaw;
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}
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if (am_cheat != 0 && CheatMapArrow.Size() > 0)
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