Consolidated isometric mode commits.
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33 changed files with 870 additions and 98 deletions
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@ -72,6 +72,7 @@ VkShaderProgram* VkShaderManager::Get(const VkShaderKey& key)
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{ "burn", "shaders/scene/frag_burn.glsl", nullptr, nullptr, nullptr, "#define SIMPLE\n#define NO_ALPHATEST\n" },
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{ "stencil", "shaders/scene/frag_stencil.glsl", nullptr, nullptr, nullptr, "#define SIMPLE\n#define NO_ALPHATEST\n" },
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{ "portal", "shaders/scene/frag_portal.glsl", nullptr, nullptr, nullptr, "#define SIMPLE\n#define NO_ALPHATEST\n" },
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{ "dithertrans", "shaders/scene/frag_main.glsl", "shaders/scene/material_default.glsl", "shaders/scene/mateffect_default.glsl", "shaders/scene/lightmodel_normal.glsl", "#define NO_ALPHATEST\n#define DITHERTRANS\n" },
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};
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const auto& desc = effectshaders[key.SpecialEffect];
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