- the fourth.
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107 changed files with 1041 additions and 1041 deletions
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@ -91,7 +91,7 @@ public:
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void Init ();
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void End();
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bool SpawnBot (const char *name, int color = NOCOLOR);
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void TryAddBot (BYTE **stream, int player);
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void TryAddBot (uint8_t **stream, int player);
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void RemoveAllBots (bool fromlist);
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bool LoadBots ();
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void ForgetBots ();
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@ -110,8 +110,8 @@ public:
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bool IsDangerous (sector_t *sec);
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TArray<FString> getspawned; //Array of bots (their names) which should be spawned when starting a game.
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BYTE freeze; //Game in freeze mode.
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BYTE changefreeze; //Game wants to change freeze mode.
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uint8_t freeze; //Game in freeze mode.
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uint8_t changefreeze; //Game wants to change freeze mode.
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int botnum;
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botinfo_t *botinfo;
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int spawn_tries;
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@ -124,7 +124,7 @@ public:
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private:
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//(b_game.cpp)
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bool DoAddBot (BYTE *info, botskill_t skill);
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bool DoAddBot (uint8_t *info, botskill_t skill);
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protected:
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bool ctf;
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