- the fourth.

This commit is contained in:
Christoph Oelckers 2017-03-08 18:47:52 +01:00
commit 8ab562ef13
107 changed files with 1041 additions and 1041 deletions

View file

@ -91,7 +91,7 @@ public:
void Init ();
void End();
bool SpawnBot (const char *name, int color = NOCOLOR);
void TryAddBot (BYTE **stream, int player);
void TryAddBot (uint8_t **stream, int player);
void RemoveAllBots (bool fromlist);
bool LoadBots ();
void ForgetBots ();
@ -110,8 +110,8 @@ public:
bool IsDangerous (sector_t *sec);
TArray<FString> getspawned; //Array of bots (their names) which should be spawned when starting a game.
BYTE freeze; //Game in freeze mode.
BYTE changefreeze; //Game wants to change freeze mode.
uint8_t freeze; //Game in freeze mode.
uint8_t changefreeze; //Game wants to change freeze mode.
int botnum;
botinfo_t *botinfo;
int spawn_tries;
@ -124,7 +124,7 @@ public:
private:
//(b_game.cpp)
bool DoAddBot (BYTE *info, botskill_t skill);
bool DoAddBot (uint8_t *info, botskill_t skill);
protected:
bool ctf;