- the fourth.
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107 changed files with 1041 additions and 1041 deletions
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@ -388,14 +388,14 @@ CUSTOM_CVAR (Int, dmflags, 0, CVAR_SERVERINFO)
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// If nofov is set, force everybody to the arbitrator's FOV.
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if ((self & DF_NO_FOV) && consoleplayer == Net_Arbitrator)
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{
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BYTE fov;
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uint8_t fov;
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Net_WriteByte (DEM_FOV);
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// If the game is started with DF_NO_FOV set, the arbitrator's
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// DesiredFOV will not be set when this callback is run, so
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// be sure not to transmit a 0 FOV.
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fov = (BYTE)players[consoleplayer].DesiredFOV;
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fov = (uint8_t)players[consoleplayer].DesiredFOV;
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if (fov == 0)
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{
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fov = 90;
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