- the fourth.

This commit is contained in:
Christoph Oelckers 2017-03-08 18:47:52 +01:00
commit 8ab562ef13
107 changed files with 1041 additions and 1041 deletions

View file

@ -124,9 +124,9 @@ struct EDSector
int damageamount;
int damageinterval;
FNameNoInit damagetype;
BYTE leaky;
BYTE leakyadd;
BYTE leakyremove;
uint8_t leaky;
uint8_t leakyadd;
uint8_t leakyremove;
int floorterrain;
int ceilingterrain;
@ -349,7 +349,7 @@ static void parseSector(FScanner &sc)
else if (sc.Compare("damageflags"))
{
DWORD *flagvar = NULL;
BYTE *leakvar = NULL;
uint8_t *leakvar = NULL;
if (sc.CheckString("."))
{
sc.MustGetString();
@ -723,7 +723,7 @@ void ProcessEDSector(sector_t *sec, int recordnum)
if (esec->flagsSet) sec->Flags = (sec->Flags & ~flagmask);
sec->Flags = (sec->Flags | esec->flags | esec->flagsAdd) & ~esec->flagsRemove;
BYTE leak = 0;
uint8_t leak = 0;
if (esec->damageflagsSet) sec->Flags = (sec->Flags & ~SECF_DAMAGEFLAGS);
else leak = sec->leakydamage >= 256 ? 2 : sec->leakydamage >= 5 ? 1 : 0;
sec->Flags = (sec->Flags | esec->damageflags | esec->damageflagsAdd) & ~esec->damageflagsRemove;