- preparation for upcoming work: rename the fixed point versions of PosRelative.
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11 changed files with 54 additions and 54 deletions
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@ -2732,7 +2732,7 @@ void AM_drawPlayers ()
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if (p->mo != NULL)
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{
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fixedvec3 pos = p->mo->PosRelative(MapPortalGroup);
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fixedvec3 pos = p->mo->_f_PosRelative(MapPortalGroup);
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pt.x = pos.x >> FRACTOMAPBITS;
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pt.y = pos.y >> FRACTOMAPBITS;
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@ -2766,7 +2766,7 @@ void AM_drawKeys ()
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while ((key = it.Next()) != NULL)
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{
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fixedvec3 pos = key->PosRelative(MapPortalGroup);
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fixedvec3 pos = key->_f_PosRelative(MapPortalGroup);
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p.x = pos.x >> FRACTOMAPBITS;
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p.y = pos.y >> FRACTOMAPBITS;
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@ -2813,7 +2813,7 @@ void AM_drawThings ()
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{
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if (am_cheat > 0 || !(t->flags6 & MF6_NOTONAUTOMAP))
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{
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fixedvec3 pos = t->PosRelative(MapPortalGroup);
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fixedvec3 pos = t->_f_PosRelative(MapPortalGroup);
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p.x = pos.x >> FRACTOMAPBITS;
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p.y = pos.y >> FRACTOMAPBITS;
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