Precache, Unload and FillSimplePoly bug fix
This commit is contained in:
parent
3ce2d8365d
commit
8ba6a4f175
22 changed files with 33 additions and 52 deletions
|
|
@ -56,7 +56,6 @@ public:
|
|||
|
||||
const BYTE *GetColumn (unsigned int column, const Span **spans_out);
|
||||
const BYTE *GetPixels ();
|
||||
void Unload ();
|
||||
|
||||
protected:
|
||||
const BYTE *Pixels;
|
||||
|
|
@ -103,17 +102,6 @@ FBuildTexture::~FBuildTexture ()
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
void FBuildTexture::Unload ()
|
||||
{
|
||||
// Nothing to do, since the pixels are accessed from memory-mapped files directly
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
const BYTE *FBuildTexture::GetPixels ()
|
||||
{
|
||||
return Pixels;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue