- fixed some remaining issues:

* initial positioning in a subsection of a file failed. This mainly affected music playback.
* made the FileRdr constructor which takes a FileReaderInterface private so that everything that needs it must be explicitly declared as friend.
* removed a few redundant construction initializers for FileRdrs.
* loading compressed nodes needs to check the validity of its reader.
* use GetLength to detemine the size of a Zip file instead of doing another seek to the end.
* removed duplicate Length variables.
This commit is contained in:
Christoph Oelckers 2018-03-11 13:26:30 +01:00
commit 8bbfd39f42
7 changed files with 42 additions and 39 deletions

View file

@ -290,7 +290,7 @@ class OpenALSoundStream : public SoundStream
public:
OpenALSoundStream(OpenALSoundRenderer *renderer)
: Renderer(renderer), Source(0), Playing(false), Looping(false), Volume(1.0f), Reader(NULL), Decoder(NULL)
: Renderer(renderer), Source(0), Playing(false), Looping(false), Volume(1.0f), Decoder(NULL)
{
memset(Buffers, 0, sizeof(Buffers));
Renderer->AddStream(this);