- moved portal data into FLevelLocals.
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19 changed files with 138 additions and 148 deletions
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@ -2540,7 +2540,7 @@ void AM_drawWalls (bool allmap)
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static mline_t l;
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int lock, color;
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int numportalgroups = am_portaloverlay ? Displacements.size : 0;
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int numportalgroups = am_portaloverlay ? level.Displacements.size : 0;
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for (int p = numportalgroups - 1; p >= -1; p--)
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{
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@ -2564,7 +2564,7 @@ void AM_drawWalls (bool allmap)
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bool portalmode = numportalgroups > 0 && pg != MapPortalGroup;
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if (pg == p)
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{
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offset = Displacements.getOffset(pg, MapPortalGroup);
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offset = level.Displacements.getOffset(pg, MapPortalGroup);
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}
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else if (p == -1 && (pg == MapPortalGroup || !am_portaloverlay))
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{
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