- moved portal data into FLevelLocals.

This commit is contained in:
Christoph Oelckers 2018-04-01 20:17:39 +02:00
commit 8be788a9b3
19 changed files with 138 additions and 148 deletions

View file

@ -2540,7 +2540,7 @@ void AM_drawWalls (bool allmap)
static mline_t l;
int lock, color;
int numportalgroups = am_portaloverlay ? Displacements.size : 0;
int numportalgroups = am_portaloverlay ? level.Displacements.size : 0;
for (int p = numportalgroups - 1; p >= -1; p--)
{
@ -2564,7 +2564,7 @@ void AM_drawWalls (bool allmap)
bool portalmode = numportalgroups > 0 && pg != MapPortalGroup;
if (pg == p)
{
offset = Displacements.getOffset(pg, MapPortalGroup);
offset = level.Displacements.getOffset(pg, MapPortalGroup);
}
else if (p == -1 && (pg == MapPortalGroup || !am_portaloverlay))
{