Add codegen for rt column drawers
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7 changed files with 289 additions and 134 deletions
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@ -11,7 +11,7 @@
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#include "r_compiler/ssa/ssa_struct_type.h"
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#include "r_compiler/ssa/ssa_value.h"
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void DrawColumnCodegen::Generate(DrawColumnVariant variant, SSAValue args, SSAValue thread_data)
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void DrawColumnCodegen::Generate(DrawColumnVariant variant, DrawColumnMethod method, SSAValue args, SSAValue thread_data)
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{
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dest = args[0][0].load();
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source = args[0][1].load();
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@ -21,7 +21,8 @@ void DrawColumnCodegen::Generate(DrawColumnVariant variant, SSAValue args, SSAVa
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pitch = args[0][5].load();
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count = args[0][6].load();
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dest_y = args[0][7].load();
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iscale = args[0][8].load();
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if (method == DrawColumnMethod::Normal)
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iscale = args[0][8].load();
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texturefrac = args[0][9].load();
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light = args[0][10].load();
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color = SSAVec4i::unpack(args[0][11].load());
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@ -46,109 +47,148 @@ void DrawColumnCodegen::Generate(DrawColumnVariant variant, SSAValue args, SSAVa
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thread.num_cores = thread_data[0][1].load();
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thread.pass_start_y = thread_data[0][2].load();
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thread.pass_end_y = thread_data[0][3].load();
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thread.temp = thread_data[0][4].load();
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is_simple_shade = (flags & DrawColumnArgs::simple_shade) == SSAInt(DrawColumnArgs::simple_shade);
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count = count_for_thread(dest_y, count, thread);
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dest = dest_for_thread(dest_y, pitch, dest, thread);
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pitch = pitch * thread.num_cores;
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stack_frac.store(texturefrac + iscale * skipped_by_thread(dest_y, thread));
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iscale = iscale * thread.num_cores;
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if (method == DrawColumnMethod::Normal)
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{
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stack_frac.store(texturefrac + iscale * skipped_by_thread(dest_y, thread));
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iscale = iscale * thread.num_cores;
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}
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else
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{
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source = thread.temp[((dest_y + skipped_by_thread(dest_y, thread)) * 4 + texturefrac) * 4];
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}
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SSAIfBlock branch;
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branch.if_block(is_simple_shade);
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Loop(variant, true);
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Loop(variant, method, true);
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branch.else_block();
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Loop(variant, false);
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Loop(variant, method, false);
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branch.end_block();
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}
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void DrawColumnCodegen::Loop(DrawColumnVariant variant, bool isSimpleShade)
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void DrawColumnCodegen::Loop(DrawColumnVariant variant, DrawColumnMethod method, bool isSimpleShade)
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{
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SSAInt sincr;
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if (method != DrawColumnMethod::Normal)
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sincr = thread.num_cores * 4;
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stack_index.store(SSAInt(0));
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{
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SSAForBlock loop;
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SSAInt index = stack_index.load();
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loop.loop_block(index < count);
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SSAInt frac = stack_frac.load();
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SSAInt offset = index * pitch * 4;
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SSAVec4i bgcolor = dest[offset].load_vec4ub();
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SSAInt alpha, inv_alpha;
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SSAVec4i outcolor;
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switch (variant)
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SSAInt sample_index, frac;
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if (method == DrawColumnMethod::Normal)
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{
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default:
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case DrawColumnVariant::Draw:
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outcolor = blend_copy(Shade(ColormapSample(frac), isSimpleShade));
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break;
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case DrawColumnVariant::DrawAdd:
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case DrawColumnVariant::DrawAddClamp:
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outcolor = blend_add(Shade(ColormapSample(frac), isSimpleShade), bgcolor, srcalpha, destalpha);
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break;
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case DrawColumnVariant::DrawShaded:
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alpha = SSAInt::MAX(SSAInt::MIN(ColormapSample(frac), SSAInt(64)), SSAInt(0)) * 4;
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inv_alpha = 256 - alpha;
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outcolor = blend_add(color, bgcolor, alpha, inv_alpha);
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break;
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case DrawColumnVariant::DrawSubClamp:
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outcolor = blend_sub(Shade(ColormapSample(frac), isSimpleShade), bgcolor, srcalpha, destalpha);
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break;
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case DrawColumnVariant::DrawRevSubClamp:
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outcolor = blend_revsub(Shade(ColormapSample(frac), isSimpleShade), bgcolor, srcalpha, destalpha);
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break;
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case DrawColumnVariant::DrawTranslated:
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outcolor = blend_copy(Shade(TranslateSample(frac), isSimpleShade));
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break;
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case DrawColumnVariant::DrawTlatedAdd:
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case DrawColumnVariant::DrawAddClampTranslated:
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outcolor = blend_add(Shade(TranslateSample(frac), isSimpleShade), bgcolor, srcalpha, destalpha);
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break;
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case DrawColumnVariant::DrawSubClampTranslated:
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outcolor = blend_sub(Shade(TranslateSample(frac), isSimpleShade), bgcolor, srcalpha, destalpha);
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break;
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case DrawColumnVariant::DrawRevSubClampTranslated:
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outcolor = blend_revsub(Shade(TranslateSample(frac), isSimpleShade), bgcolor, srcalpha, destalpha);
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break;
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case DrawColumnVariant::Fill:
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outcolor = blend_copy(color);
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break;
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case DrawColumnVariant::FillAdd:
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alpha = srccolor[3];
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alpha = alpha + (alpha >> 7);
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inv_alpha = 256 - alpha;
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outcolor = blend_add(srccolor, bgcolor, alpha, inv_alpha);
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break;
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case DrawColumnVariant::FillAddClamp:
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outcolor = blend_add(srccolor, bgcolor, srcalpha, destalpha);
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break;
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case DrawColumnVariant::FillSubClamp:
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outcolor = blend_sub(srccolor, bgcolor, srcalpha, destalpha);
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break;
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case DrawColumnVariant::FillRevSubClamp:
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outcolor = blend_revsub(srccolor, bgcolor, srcalpha, destalpha);
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break;
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frac = stack_frac.load();
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sample_index = frac >> FRACBITS;
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}
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else
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{
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sample_index = index * sincr * 4;
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}
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dest[offset].store_vec4ub(outcolor);
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SSAInt offset = index * pitch * 4;
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SSAVec4i bgcolor[4];
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int numColumns = (method == DrawColumnMethod::Rt4) ? 4 : 1;
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if (numColumns == 4)
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{
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SSAVec16ub bg = dest[offset].load_unaligned_vec16ub();
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SSAVec8s bg0 = SSAVec8s::extendlo(bg);
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SSAVec8s bg1 = SSAVec8s::extendhi(bg);
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bgcolor[0] = SSAVec4i::extendlo(bg0);
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bgcolor[1] = SSAVec4i::extendhi(bg0);
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bgcolor[2] = SSAVec4i::extendlo(bg1);
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bgcolor[3] = SSAVec4i::extendhi(bg1);
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}
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else
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{
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bgcolor[0] = dest[offset].load_vec4ub();
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}
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SSAVec4i outcolor[4];
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for (int i = 0; i < numColumns; i++)
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outcolor[i] = ProcessPixel(sample_index + i * 4, bgcolor[i], variant, isSimpleShade);
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if (numColumns == 4)
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{
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SSAVec16ub packedcolor(SSAVec8s(outcolor[0], outcolor[1]), SSAVec8s(outcolor[2], outcolor[3]));
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dest[offset].store_unaligned_vec16ub(packedcolor);
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}
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else
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{
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dest[offset].store_vec4ub(outcolor[0]);
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}
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stack_index.store(index + 1);
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stack_frac.store(frac + iscale);
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if (method == DrawColumnMethod::Normal)
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stack_frac.store(frac + iscale);
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loop.end_block();
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}
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}
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SSAInt DrawColumnCodegen::ColormapSample(SSAInt frac)
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SSAVec4i DrawColumnCodegen::ProcessPixel(SSAInt sample_index, SSAVec4i bgcolor, DrawColumnVariant variant, bool isSimpleShade)
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{
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SSAInt alpha, inv_alpha;
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switch (variant)
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{
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default:
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case DrawColumnVariant::DrawCopy:
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return blend_copy(basecolors[ColormapSample(sample_index) * 4].load_vec4ub());
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case DrawColumnVariant::Draw:
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return blend_copy(Shade(ColormapSample(sample_index), isSimpleShade));
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case DrawColumnVariant::DrawAdd:
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case DrawColumnVariant::DrawAddClamp:
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return blend_add(Shade(ColormapSample(sample_index), isSimpleShade), bgcolor, srcalpha, destalpha);
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case DrawColumnVariant::DrawShaded:
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alpha = SSAInt::MAX(SSAInt::MIN(ColormapSample(sample_index), SSAInt(64)), SSAInt(0)) * 4;
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inv_alpha = 256 - alpha;
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return blend_add(color, bgcolor, alpha, inv_alpha);
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case DrawColumnVariant::DrawSubClamp:
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return blend_sub(Shade(ColormapSample(sample_index), isSimpleShade), bgcolor, srcalpha, destalpha);
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case DrawColumnVariant::DrawRevSubClamp:
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return blend_revsub(Shade(ColormapSample(sample_index), isSimpleShade), bgcolor, srcalpha, destalpha);
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case DrawColumnVariant::DrawTranslated:
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return blend_copy(Shade(TranslateSample(sample_index), isSimpleShade));
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case DrawColumnVariant::DrawTlatedAdd:
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case DrawColumnVariant::DrawAddClampTranslated:
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return blend_add(Shade(TranslateSample(sample_index), isSimpleShade), bgcolor, srcalpha, destalpha);
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case DrawColumnVariant::DrawSubClampTranslated:
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return blend_sub(Shade(TranslateSample(sample_index), isSimpleShade), bgcolor, srcalpha, destalpha);
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case DrawColumnVariant::DrawRevSubClampTranslated:
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return blend_revsub(Shade(TranslateSample(sample_index), isSimpleShade), bgcolor, srcalpha, destalpha);
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case DrawColumnVariant::Fill:
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return blend_copy(color);
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case DrawColumnVariant::FillAdd:
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alpha = srccolor[3];
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alpha = alpha + (alpha >> 7);
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inv_alpha = 256 - alpha;
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return blend_add(srccolor, bgcolor, alpha, inv_alpha);
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case DrawColumnVariant::FillAddClamp:
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return blend_add(srccolor, bgcolor, srcalpha, destalpha);
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case DrawColumnVariant::FillSubClamp:
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return blend_sub(srccolor, bgcolor, srcalpha, destalpha);
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case DrawColumnVariant::FillRevSubClamp:
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return blend_revsub(srccolor, bgcolor, srcalpha, destalpha);
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}
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}
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SSAInt DrawColumnCodegen::ColormapSample(SSAInt sample_index)
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{
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SSAInt sample_index = frac >> FRACBITS;
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return colormap[source[sample_index].load().zext_int()].load().zext_int();
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}
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SSAInt DrawColumnCodegen::TranslateSample(SSAInt frac)
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SSAInt DrawColumnCodegen::TranslateSample(SSAInt sample_index)
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{
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SSAInt sample_index = frac >> FRACBITS;
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return translation[source[sample_index].load().zext_int()].load().zext_int();
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}
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@ -10,6 +10,7 @@ enum class DrawColumnVariant
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FillAddClamp,
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FillSubClamp,
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FillRevSubClamp,
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DrawCopy,
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Draw,
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DrawAdd,
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DrawTranslated,
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@ -23,13 +24,21 @@ enum class DrawColumnVariant
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DrawRevSubClampTranslated
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};
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enum class DrawColumnMethod
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{
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Normal,
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Rt1,
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Rt4
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};
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class DrawColumnCodegen : public DrawerCodegen
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{
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public:
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void Generate(DrawColumnVariant variant, SSAValue args, SSAValue thread_data);
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void Generate(DrawColumnVariant variant, DrawColumnMethod method, SSAValue args, SSAValue thread_data);
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private:
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void Loop(DrawColumnVariant variant, bool isSimpleShade);
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void Loop(DrawColumnVariant variant, DrawColumnMethod method, bool isSimpleShade);
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SSAVec4i ProcessPixel(SSAInt sample_index, SSAVec4i bgcolor, DrawColumnVariant variant, bool isSimpleShade);
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SSAInt ColormapSample(SSAInt frac);
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SSAInt TranslateSample(SSAInt frac);
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SSAVec4i Shade(SSAInt palIndex, bool isSimpleShade);
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@ -25,6 +25,7 @@ public:
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SSAInt num_cores;
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SSAInt pass_start_y;
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SSAInt pass_end_y;
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SSAUBytePtr temp;
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};
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class SSAShadeConstants
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