- removed level references in the software renderers.
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31 changed files with 99 additions and 77 deletions
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@ -3283,7 +3283,7 @@ void MapLoader::LoadLevel(MapData *map, const char *lumpname, int position)
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P_Recalculate3DFloors(&sec);
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}
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SWRenderer->SetColormap(); //The SW renderer needs to do some special setup for the level's default colormap.
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SWRenderer->SetColormap(Level); //The SW renderer needs to do some special setup for the level's default colormap.
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InitPortalGroups(Level);
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P_InitHealthGroups();
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