- removed level references in the software renderers.
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31 changed files with 99 additions and 77 deletions
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@ -292,7 +292,7 @@ namespace swrenderer
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if (thread->X2 < viewwidth)
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thread->ClipSegments->Clip(thread->X2, viewwidth, true, &visitor);
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thread->OpaquePass->RenderScene();
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thread->OpaquePass->RenderScene(thread->Viewport->Level());
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thread->Clip3D->ResetClip(); // reset clips (floor/ceiling)
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if (thread->MainThread)
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