- Fixed: Ouch state was far to easy to achieve.

SVN r1013 (trunk)
This commit is contained in:
Christoph Oelckers 2008-06-01 22:41:46 +00:00
commit 8d5d742287
7 changed files with 19 additions and 11 deletions

View file

@ -265,9 +265,9 @@ void DSBarInfo::AttachToPlayer (player_t *player)
MugShot.CurrentState = NULL;
}
void DSBarInfo::SetMugShotState (const char *state_name, bool wait_till_done)
void DSBarInfo::SetMugShotState (const char *state_name, bool wait_till_done, bool reset)
{
MugShot.SetState(state_name, wait_till_done);
MugShot.SetState(state_name, wait_till_done, reset);
}
void DSBarInfo::Tick ()