- fixed some places where FStrings were incorrectly used.

- replace all implicit conversions from FString to const char * in the header files (so that it can be test compiled with the implicit type conversion turned off without throwing thousands of identical errors.)
This commit is contained in:
Christoph Oelckers 2016-02-05 10:40:45 +01:00
commit 8da6483223
10 changed files with 19 additions and 19 deletions

View file

@ -1411,7 +1411,7 @@ void DBaseStatusBar::DrawLog ()
{
int hudwidth, hudheight;
if (CPlayer->LogText && *CPlayer->LogText)
if (CPlayer->LogText.IsNotEmpty())
{
// This uses the same scaling as regular HUD messages
switch (con_scaletext)