- added DAMAGE_NO_ARMOR flag for ACS's SectorDamage function.
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parent
89a43feb7a
commit
8dac678200
5 changed files with 23 additions and 23 deletions
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@ -572,7 +572,7 @@ bool DCanvas::ParseDrawTextureTags(FTexture *img, double x, double y, DWORD tag,
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parms->colorOverlay = 0;
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parms->alphaChannel = false;
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parms->flipX = false;
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parms->shadowAlpha = 0;
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//parms->shadowAlpha = 0;
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parms->shadowColor = 0;
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parms->virtWidth = this->GetWidth();
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parms->virtHeight = this->GetHeight();
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@ -845,7 +845,7 @@ bool DCanvas::ParseDrawTextureTags(FTexture *img, double x, double y, DWORD tag,
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break;
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case DTA_ShadowAlpha:
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parms->shadowAlpha = (float)MIN(1., ListGetDouble(tags));
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//parms->shadowAlpha = (float)MIN(1., ListGetDouble(tags));
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break;
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case DTA_ShadowColor:
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@ -856,12 +856,12 @@ bool DCanvas::ParseDrawTextureTags(FTexture *img, double x, double y, DWORD tag,
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boolval = ListGetInt(tags);
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if (boolval)
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{
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parms->shadowAlpha = 0.5;
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//parms->shadowAlpha = 0.5;
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parms->shadowColor = 0;
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}
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else
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{
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parms->shadowAlpha = 0;
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//parms->shadowAlpha = 0;
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}
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break;
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