- floatified the automap.
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6 changed files with 283 additions and 266 deletions
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@ -5087,7 +5087,7 @@ void P_UseLines(player_t *player)
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bool foundline = false;
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// If the player is transitioning a portal, use the group that is at its vertical center.
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fixedvec2 start = player->mo->GetPortalTransition(player->mo->_f_height() / 2);
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fixedvec2 start = player->mo->_f_GetPortalTransition(player->mo->_f_height() / 2);
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// [NS] Now queries the Player's UseRange.
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fixedvec2 end = start + Vec2Angle(FLOAT2FIXED(player->mo->UseRange), player->mo->_f_angle());
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