- fix some postprocess bugs

This commit is contained in:
Magnus Norddahl 2018-06-30 16:44:09 +02:00
commit 8eb825e25a
3 changed files with 4 additions and 4 deletions

View file

@ -902,7 +902,7 @@ void FGLRenderBuffers::RenderEffect(const FString &name)
GLTextureFBs[step.Output.Texture].Bind();
break;
case PPTextureType::SceneNormal:
case PPTextureType::SceneColor:
BindSceneFB(false);
break;
}