- moved bitmap.cpp to 'common' and remove the duplicate IceRemap.
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10 changed files with 9 additions and 29 deletions
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@ -28,9 +28,6 @@
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#include "texturemanager.h"
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#include "c_cvars.h"
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EXTERN_CVAR(Bool, gl_texture_usehires)
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IHardwareTexture* CreateHardwareTexture();
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//===========================================================================
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//
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// Constructor
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