- Move color sets into the PlayerPawn metadata.

SVN r2270 (scripting)
This commit is contained in:
Randy Heit 2010-04-04 17:06:04 +00:00
commit 900324c205
8 changed files with 53 additions and 101 deletions

View file

@ -153,12 +153,6 @@ PClassActor *CreateNewActor(const FScriptPosition &sc, FName typeName, FName par
ti->PainChances = new PainChanceList;
*ti->PainChances = *parent->PainChances;
}
if (parent->ColorSets != NULL)
{
// copy color sets from parent
ti->ColorSets = new FPlayerColorSetMap;
*ti->ColorSets = *parent->ColorSets;
}
ti->Replacee = ti->Replacement = NULL;
ti->DoomEdNum = -1;
return ti;