- Updated UDMF spec to 1.1.

- Added -noautoload option.
- Added default Raven automap colors set. Needs to be tested because I can't
  compare against the DOS version myself.
- Extened A_PlaySound and A_StopSound to be able to set all parameters of the
  internal sound code.



SVN r1544 (trunk)
This commit is contained in:
Christoph Oelckers 2009-04-14 09:06:03 +00:00
commit 9040710e62
9 changed files with 547 additions and 421 deletions

View file

@ -569,7 +569,8 @@ EXTERN_CVAR (Bool, am_drawmapback)
static value_t MapColorTypes[] = {
{ 0, "Custom" },
{ 1, "Traditional Doom" },
{ 2, "Traditional Strife" }
{ 2, "Traditional Strife" },
{ 3, "Traditional Raven" }
};
static value_t SecretTypes[] = {
@ -591,7 +592,7 @@ static value_t OverlayTypes[] = {
};
static menuitem_t AutomapItems[] = {
{ discrete, "Map color set", {&am_colorset}, {3.0}, {0.0}, {0.0}, {MapColorTypes} },
{ discrete, "Map color set", {&am_colorset}, {4.0}, {0.0}, {0.0}, {MapColorTypes} },
{ more, "Set custom colors", {NULL}, {0.0}, {0.0}, {0.0}, {(value_t*)StartMapColorsMenu} },
{ redtext, " ", {NULL}, {0.0}, {0.0}, {0.0}, {NULL} },
{ discrete, "Rotate automap", {&am_rotate}, {3.0}, {0.0}, {0.0}, {RotateTypes} },