- renamed g_shared folder to playsim.
This commit is contained in:
parent
cd7438c02e
commit
9045615a7a
62 changed files with 37 additions and 37 deletions
|
|
@ -1,144 +0,0 @@
|
|||
/*
|
||||
** a_flashfader.cpp
|
||||
** User settable screen blends
|
||||
**
|
||||
**---------------------------------------------------------------------------
|
||||
** Copyright 1998-2006 Randy Heit
|
||||
** All rights reserved.
|
||||
**
|
||||
** Redistribution and use in source and binary forms, with or without
|
||||
** modification, are permitted provided that the following conditions
|
||||
** are met:
|
||||
**
|
||||
** 1. Redistributions of source code must retain the above copyright
|
||||
** notice, this list of conditions and the following disclaimer.
|
||||
** 2. Redistributions in binary form must reproduce the above copyright
|
||||
** notice, this list of conditions and the following disclaimer in the
|
||||
** documentation and/or other materials provided with the distribution.
|
||||
** 3. The name of the author may not be used to endorse or promote products
|
||||
** derived from this software without specific prior written permission.
|
||||
**
|
||||
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
||||
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||||
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
||||
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
**---------------------------------------------------------------------------
|
||||
**
|
||||
*/
|
||||
|
||||
#include "a_sharedglobal.h"
|
||||
#include "d_player.h"
|
||||
#include "serializer.h"
|
||||
#include "g_levellocals.h"
|
||||
|
||||
IMPLEMENT_CLASS(DFlashFader, false, true)
|
||||
|
||||
IMPLEMENT_POINTERS_START(DFlashFader)
|
||||
IMPLEMENT_POINTER(ForWho)
|
||||
IMPLEMENT_POINTERS_END
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
//
|
||||
//
|
||||
//
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
void DFlashFader::Construct (float r1, float g1, float b1, float a1,
|
||||
float r2, float g2, float b2, float a2,
|
||||
float time, AActor *who, bool terminate)
|
||||
{
|
||||
TotalTics = (int)(time*TICRATE);
|
||||
RemainingTics = TotalTics;
|
||||
ForWho = who;
|
||||
Blends[0][0]=r1; Blends[0][1]=g1; Blends[0][2]=b1; Blends[0][3]=a1;
|
||||
Blends[1][0]=r2; Blends[1][1]=g2; Blends[1][2]=b2; Blends[1][3]=a2;
|
||||
Terminate = terminate;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
//
|
||||
//
|
||||
//
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
void DFlashFader::OnDestroy ()
|
||||
{
|
||||
if (Terminate) Blends[1][3] = 0.f; // Needed in order to cancel out the secondary fade.
|
||||
SetBlend (1.f);
|
||||
Super::OnDestroy();
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
//
|
||||
//
|
||||
//
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
void DFlashFader::Serialize(FSerializer &arc)
|
||||
{
|
||||
Super::Serialize (arc);
|
||||
arc("totaltics", TotalTics)
|
||||
("remainingtics", RemainingTics)
|
||||
("forwho", ForWho)
|
||||
.Array("blends", Blends[0], 8);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
//
|
||||
//
|
||||
//
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
void DFlashFader::Tick ()
|
||||
{
|
||||
if (ForWho == NULL || ForWho->player == NULL)
|
||||
{
|
||||
Destroy ();
|
||||
return;
|
||||
}
|
||||
if (--RemainingTics <= 0)
|
||||
{
|
||||
SetBlend (1.f);
|
||||
Destroy ();
|
||||
return;
|
||||
}
|
||||
SetBlend (1.f - (float)RemainingTics / (float)TotalTics);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
//
|
||||
//
|
||||
//
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
void DFlashFader::SetBlend (float time)
|
||||
{
|
||||
if (ForWho == NULL || ForWho->player == NULL)
|
||||
{
|
||||
return;
|
||||
}
|
||||
player_t *player = ForWho->player;
|
||||
float iT = 1.f - time;
|
||||
player->BlendR = Blends[0][0]*iT + Blends[1][0]*time;
|
||||
player->BlendG = Blends[0][1]*iT + Blends[1][1]*time;
|
||||
player->BlendB = Blends[0][2]*iT + Blends[1][2]*time;
|
||||
player->BlendA = Blends[0][3]*iT + Blends[1][3]*time;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
//
|
||||
//
|
||||
//
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
void DFlashFader::Cancel ()
|
||||
{
|
||||
RemainingTics = 0;
|
||||
Blends[1][3] = 0.f;
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue