- some code cleanup.

This commit is contained in:
Christoph Oelckers 2014-08-23 18:54:24 +02:00
commit 904cc2e158
5 changed files with 9 additions and 305 deletions

View file

@ -52,7 +52,6 @@
#include "gl/system/gl_interface.h"
#include "gl/system/gl_framebuffer.h"
#include "gl/system/gl_threads.h"
#include "gl/system/gl_cvars.h"
#include "gl/renderer/gl_renderer.h"
#include "gl/renderer/gl_lightdata.h"
@ -76,8 +75,6 @@
//
//===========================================================================
EXTERN_CVAR(Bool, gl_render_segs)
//-----------------------------------------------------------------------------
//
// Initialize
@ -117,14 +114,12 @@ void FGLRenderer::Initialize()
SetupLevel();
mShaderManager = new FShaderManager;
mSamplerManager = new FSamplerManager;
//mThreadManager = new FGLThreadManager;
}
FGLRenderer::~FGLRenderer()
{
gl_DeleteAllAttachedLights();
FMaterial::FlushAll();
//if (mThreadManager != NULL) delete mThreadManager;
if (mShaderManager != NULL) delete mShaderManager;
if (mSamplerManager != NULL) delete mSamplerManager;
if (mVBO != NULL) delete mVBO;