- added a RenderState virtual to the FrameBuffer class.

This commit is contained in:
Christoph Oelckers 2020-04-24 16:15:18 +02:00
commit 90585c4931
7 changed files with 22 additions and 1 deletions

View file

@ -514,6 +514,11 @@ void OpenGLFrameBuffer::UpdatePalette()
GLRenderer->ClearTonemapPalette();
}
FRenderState* OpenGLFrameBuffer::RenderState()
{
return &gl_RenderState;
}
//===========================================================================
//