add shadowMinQuality property and gl_light_shadow_max_quality CVar

This commit is contained in:
Ricardo Luís Vaz Silva 2025-01-02 12:26:49 -03:00 committed by Magnus Norddahl
commit 9073fb8501
14 changed files with 61 additions and 2 deletions

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@ -90,7 +90,7 @@ void CollectLights(FLevelLocals* Level)
}
else
{
light->mShadowmapIndex = 1024;
light->mShadowmapIndex = 16000000;
}
}