- reworking some lower level texture code.

This commit is contained in:
Christoph Oelckers 2020-04-14 20:45:26 +02:00
commit 9099bc8420
21 changed files with 76 additions and 61 deletions

View file

@ -513,7 +513,7 @@ double FindShortestTextureAround (sector_t *sec)
CheckShortestTex (sec->Level, check->sidedef[1]->GetTexture(side_t::bottom), minsize);
}
}
return minsize < FLT_MAX ? minsize : TexMan.ByIndex(0)->GetDisplayHeight();
return minsize < FLT_MAX ? minsize : TexMan.GameByIndex(0)->GetDisplayHeight();
}
//
@ -538,7 +538,7 @@ double FindShortestUpperAround (sector_t *sec)
CheckShortestTex (sec->Level, check->sidedef[1]->GetTexture(side_t::top), minsize);
}
}
return minsize < FLT_MAX ? minsize : TexMan.ByIndex(0)->GetDisplayHeight();
return minsize < FLT_MAX ? minsize : TexMan.GameByIndex(0)->GetDisplayHeight();
}
//