- update more millisecond-storing data structures to u/int64_t to fix possible rollover bugs
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16fa0cba21
commit
909daadd75
14 changed files with 36 additions and 35 deletions
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@ -938,7 +938,7 @@ void D_Display ()
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else
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{
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// wipe update
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unsigned int wipestart, nowtime, diff;
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uint64_t wipestart, nowtime, diff;
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bool done;
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GSnd->SetSfxPaused(true, 1);
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@ -1053,10 +1053,10 @@ void D_DoomLoop ()
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}
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else
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{
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I_StartTic ();
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TryRunTics (); // will run at least one tic
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}
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// Update display, next frame, with current state.
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I_StartTic ();
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D_Display ();
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if (wantToRestart)
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{
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