- update more millisecond-storing data structures to u/int64_t to fix possible rollover bugs

This commit is contained in:
Rachael Alexanderson 2017-11-15 20:33:08 -05:00
commit 909daadd75
14 changed files with 36 additions and 35 deletions

View file

@ -938,7 +938,7 @@ void D_Display ()
else
{
// wipe update
unsigned int wipestart, nowtime, diff;
uint64_t wipestart, nowtime, diff;
bool done;
GSnd->SetSfxPaused(true, 1);
@ -1053,10 +1053,10 @@ void D_DoomLoop ()
}
else
{
I_StartTic ();
TryRunTics (); // will run at least one tic
}
// Update display, next frame, with current state.
I_StartTic ();
D_Display ();
if (wantToRestart)
{