- added 'revealed on automap' linedef flag, UDMF only
https://forum.zdoom.org/viewtopic.php?t=59808
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4 changed files with 7 additions and 1 deletions
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@ -2658,7 +2658,7 @@ void AM_drawWalls (bool allmap)
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AM_drawMline(&l, AMColors.TSWallColor);
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}
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}
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else if (allmap)
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else if (allmap || (line.flags & ML_REVEALED))
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{
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if ((line.flags & ML_DONTDRAW) && (am_cheat == 0 || am_cheat >= 4))
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{
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