- Added "SoundSequence" UDMF sector property. This is the name of the sound sequence to play for
the sector. Note that this contrasts with sound sequence things in that it takes a name and not a number. Also, placing a sound sequence thing in a sector will override this property. SVN r2492 (trunk)
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11 changed files with 48 additions and 2 deletions
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@ -348,6 +348,15 @@ void P_SerializeWorld (FArchive &arc)
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<< sec->interpolations[2]
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<< sec->interpolations[3];
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if (SaveVersion < 2492)
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{
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sec->SeqName = NAME_None;
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}
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else
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{
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arc << sec->SeqName;
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}
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sec->e->Serialize(arc);
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if (arc.IsStoring ())
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{
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