- Added "SoundSequence" UDMF sector property. This is the name of the sound sequence to play for

the sector. Note that this contrasts with sound sequence things in that it takes a name and
  not a number. Also, placing a sound sequence thing in a sector will override this property.

SVN r2492 (trunk)
This commit is contained in:
Randy Heit 2010-08-07 04:32:18 +00:00
commit 9137ef04f6
11 changed files with 48 additions and 2 deletions

View file

@ -1407,6 +1407,7 @@ void P_LoadSectors (MapData * map)
ss->thinglist = NULL;
ss->touching_thinglist = NULL; // phares 3/14/98
ss->seqType = defSeqType;
ss->SeqName = NAME_None;
ss->nextsec = -1; //jff 2/26/98 add fields to support locking out
ss->prevsec = -1; // stair retriggering until build completes