- fixed display of alpha textures without shaders.
As it turned out, the translation's alpha channel was clobbered by the whole setup.
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6 changed files with 22 additions and 13 deletions
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@ -287,7 +287,7 @@ void gl_PrintStartupLog()
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for (int i = 0; i < 256; i++)
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{
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remap->Remap[i] = i;
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remap->Palette[i] = PalEntry(i, 255, 255);
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remap->Palette[i] = PalEntry(i, 255, 255, 255);
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}
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}
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