- Remove code that seemingly doesn't do anything and really shouldn't be needed

This commit is contained in:
Magnus Norddahl 2018-04-13 21:56:34 +02:00
commit 915f8862a7
7 changed files with 4 additions and 38 deletions

View file

@ -58,6 +58,8 @@ void PolyRenderer::RenderView(player_t *player, DCanvas *target)
{
using namespace swrenderer;
R_ExecuteSetViewSize(Viewpoint, Viewwindow);
RenderTarget = target;
RenderToCanvas = false;
int width = SCREENWIDTH;
@ -93,10 +95,6 @@ void PolyRenderer::RenderViewToCanvas(AActor *actor, DCanvas *canvas, int x, int
RenderTarget = nullptr;
RenderToCanvas = false;
R_ExecuteSetViewSize(Viewpoint, Viewwindow);
float trueratio;
ActiveRatio(width, height, &trueratio);
//viewport->SetViewport(&Thread, width, height, viewport->viewwindow.WidescreenRatio);
viewactive = savedviewactive;
}