- Remove code that seemingly doesn't do anything and really shouldn't be needed
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7 changed files with 4 additions and 38 deletions
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@ -58,6 +58,8 @@ void PolyRenderer::RenderView(player_t *player, DCanvas *target)
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{
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using namespace swrenderer;
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R_ExecuteSetViewSize(Viewpoint, Viewwindow);
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RenderTarget = target;
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RenderToCanvas = false;
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int width = SCREENWIDTH;
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@ -93,10 +95,6 @@ void PolyRenderer::RenderViewToCanvas(AActor *actor, DCanvas *canvas, int x, int
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RenderTarget = nullptr;
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RenderToCanvas = false;
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R_ExecuteSetViewSize(Viewpoint, Viewwindow);
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float trueratio;
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ActiveRatio(width, height, &trueratio);
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//viewport->SetViewport(&Thread, width, height, viewport->viewwindow.WidescreenRatio);
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viewactive = savedviewactive;
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}
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