- fixed compile from last commit

- refactored the zscript hookup a bit, made it actually work
This commit is contained in:
Rachael Alexanderson 2017-07-29 13:59:36 -04:00
commit 91ff447a90
7 changed files with 21 additions and 26 deletions

View file

@ -352,6 +352,8 @@ DEFINE_FIELD(AActor, StealthAlpha)
DEFINE_FIELD(AActor, WoundHealth)
DEFINE_FIELD(AActor, BloodColor)
DEFINE_FIELD(AActor, BloodTranslation)
DEFINE_FIELD(AActor, RenderHidden)
DEFINE_FIELD(AActor, RenderRequired)
//==========================================================================
//
@ -526,8 +528,9 @@ void AActor::Serialize(FSerializer &arc)
A("woundhealth", WoundHealth)
A("rdfactor", RadiusDamageFactor)
A("selfdamagefactor", SelfDamageFactor)
A("stealthalpha", StealthAlpha);
A("stealthalpha", StealthAlpha)
A("renderhidden", RenderHidden)
A("renderrequired", RenderRequired);
}
#undef A