- fixed compile from last commit
- refactored the zscript hookup a bit, made it actually work
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712d21e26a
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7 changed files with 21 additions and 26 deletions
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@ -352,6 +352,8 @@ DEFINE_FIELD(AActor, StealthAlpha)
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DEFINE_FIELD(AActor, WoundHealth)
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DEFINE_FIELD(AActor, BloodColor)
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DEFINE_FIELD(AActor, BloodTranslation)
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DEFINE_FIELD(AActor, RenderHidden)
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DEFINE_FIELD(AActor, RenderRequired)
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//==========================================================================
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//
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@ -526,8 +528,9 @@ void AActor::Serialize(FSerializer &arc)
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A("woundhealth", WoundHealth)
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A("rdfactor", RadiusDamageFactor)
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A("selfdamagefactor", SelfDamageFactor)
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A("stealthalpha", StealthAlpha);
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A("stealthalpha", StealthAlpha)
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A("renderhidden", RenderHidden)
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A("renderrequired", RenderRequired);
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}
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#undef A
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