- Exported AActor::Grind to ZScript.
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8 changed files with 52 additions and 32 deletions
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@ -6485,7 +6485,7 @@ void P_FindBelowIntersectors(AActor *actor)
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void P_DoCrunch(AActor *thing, FChangePosition *cpos)
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{
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if (!(thing && thing->Grind(true) && cpos)) return;
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if (!(thing && thing->CallGrind(true) && cpos)) return;
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cpos->nofit = true;
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if ((cpos->crushchange > 0) && !(level.maptime & 3))
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