Remove foggy global
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parent
f912b4ab8b
commit
929e07697d
24 changed files with 81 additions and 71 deletions
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@ -189,7 +189,7 @@ namespace swrenderer
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{
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lightlist_t *lit = &frontsector->e->XFloor.lightlist[i];
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basecolormap = lit->extra_colormap;
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wallshade = LIGHT2SHADE(curline->sidedef->GetLightLevel(foggy, *lit->p_lightlevel, lit->lightsource != nullptr) + R_ActualExtraLight(foggy));
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wallshade = LIGHT2SHADE(curline->sidedef->GetLightLevel(ds->foggy, *lit->p_lightlevel, lit->lightsource != nullptr) + R_ActualExtraLight(ds->foggy));
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break;
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}
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}
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@ -420,7 +420,7 @@ namespace swrenderer
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rw_offset = 0;
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rw_pic = tex;
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R_DrawDrawSeg(frontsector, curline, WallC, rw_pic, ds, x1, x2, mceilingclip, mfloorclip, MaskedSWall, maskedtexturecol, ds->yscale, wallshade, rw_offset, rw_light, rw_lightstep);
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R_DrawDrawSeg(frontsector, curline, WallC, rw_pic, ds, x1, x2, mceilingclip, mfloorclip, MaskedSWall, maskedtexturecol, ds->yscale, wallshade, rw_offset, rw_light, rw_lightstep, ds->foggy);
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}
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clearfog:
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@ -547,7 +547,7 @@ namespace swrenderer
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}
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PrepLWall(lwall, curline->sidedef->TexelLength*xscale, ds->sx1, ds->sx2, WallT);
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R_DrawDrawSeg(frontsector, curline, WallC, rw_pic, ds, x1, x2, wallupper, walllower, MaskedSWall, lwall, yscale, wallshade, rw_offset, rw_light, rw_lightstep);
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R_DrawDrawSeg(frontsector, curline, WallC, rw_pic, ds, x1, x2, wallupper, walllower, MaskedSWall, lwall, yscale, wallshade, rw_offset, rw_light, rw_lightstep, ds->foggy);
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R_FinishSetPatchStyle();
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}
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@ -746,7 +746,7 @@ namespace swrenderer
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{
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lightlist_t *lit = &backsector->e->XFloor.lightlist[j];
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basecolormap = lit->extra_colormap;
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wallshade = LIGHT2SHADE(curline->sidedef->GetLightLevel(foggy, *lit->p_lightlevel, lit->lightsource != nullptr) + R_ActualExtraLight(foggy));
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wallshade = LIGHT2SHADE(curline->sidedef->GetLightLevel(ds->foggy, *lit->p_lightlevel, lit->lightsource != nullptr) + R_ActualExtraLight(ds->foggy));
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break;
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}
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}
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@ -759,7 +759,7 @@ namespace swrenderer
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{
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lightlist_t *lit = &frontsector->e->XFloor.lightlist[j];
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basecolormap = lit->extra_colormap;
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wallshade = LIGHT2SHADE(curline->sidedef->GetLightLevel(foggy, *lit->p_lightlevel, lit->lightsource != nullptr) + R_ActualExtraLight(foggy));
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wallshade = LIGHT2SHADE(curline->sidedef->GetLightLevel(ds->foggy, *lit->p_lightlevel, lit->lightsource != nullptr) + R_ActualExtraLight(ds->foggy));
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break;
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}
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}
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@ -920,7 +920,7 @@ namespace swrenderer
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{
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lightlist_t *lit = &backsector->e->XFloor.lightlist[j];
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basecolormap = lit->extra_colormap;
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wallshade = LIGHT2SHADE(curline->sidedef->GetLightLevel(foggy, *lit->p_lightlevel, lit->lightsource != nullptr) + R_ActualExtraLight(foggy));
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wallshade = LIGHT2SHADE(curline->sidedef->GetLightLevel(ds->foggy, *lit->p_lightlevel, lit->lightsource != nullptr) + R_ActualExtraLight(ds->foggy));
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break;
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}
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}
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@ -933,7 +933,7 @@ namespace swrenderer
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{
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lightlist_t *lit = &frontsector->e->XFloor.lightlist[j];
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basecolormap = lit->extra_colormap;
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wallshade = LIGHT2SHADE(curline->sidedef->GetLightLevel(foggy, *lit->p_lightlevel, lit->lightsource != nullptr) + R_ActualExtraLight(foggy));
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wallshade = LIGHT2SHADE(curline->sidedef->GetLightLevel(ds->foggy, *lit->p_lightlevel, lit->lightsource != nullptr) + R_ActualExtraLight(ds->foggy));
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break;
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}
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}
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