- remove the GLWallLightEntry type. Everything it contains can be retrieved from the existing lightlist just as easily, and this approach avoids a lot of memory allocations.

- removed the SplitWall profiling timer because all it measures now is an almost empty function.
This commit is contained in:
Christoph Oelckers 2016-02-01 01:03:34 +01:00
commit 9305cd86a0
7 changed files with 20 additions and 44 deletions

View file

@ -413,7 +413,6 @@ static void InitVertexData()
TArray<int> * vt_sectorlists;
int i,j,k;
unsigned int l;
vt_sectorlists = new TArray<int>[numvertexes];