- moved ENDOOM lump name definition into gameinfo.

- moved default item drop style into gameinfo.
- moved default respawn time into gameinfo.
- moved default inventory max amount into gameinfo.
- turned Heretic's blocking of the sector for LS_Plat_RaiseAndStayTx0 into
  a parameter instead of having the game mode decide. 



SVN r1812 (trunk)
This commit is contained in:
Christoph Oelckers 2009-09-08 21:01:24 +00:00
commit 93166b86b3
16 changed files with 68 additions and 4874 deletions

View file

@ -326,7 +326,7 @@ int G_SkillProperty(ESkillProperty prop)
case SKILLP_Respawn:
if (dmflags & DF_MONSTERS_RESPAWN && AllSkills[gameskill].RespawnCounter==0)
return TICRATE * (gameinfo.gametype != GAME_Strife ? 12 : 16);
return TICRATE * gameinfo.defaultrespawntime;
return AllSkills[gameskill].RespawnCounter;
case SKILLP_RespawnLimit: