- moved ENDOOM lump name definition into gameinfo.
- moved default item drop style into gameinfo. - moved default respawn time into gameinfo. - moved default inventory max amount into gameinfo. - turned Heretic's blocking of the sector for LS_Plat_RaiseAndStayTx0 into a parameter instead of having the game mode decide. SVN r1812 (trunk)
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16 changed files with 68 additions and 4874 deletions
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@ -326,7 +326,7 @@ int G_SkillProperty(ESkillProperty prop)
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case SKILLP_Respawn:
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if (dmflags & DF_MONSTERS_RESPAWN && AllSkills[gameskill].RespawnCounter==0)
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return TICRATE * (gameinfo.gametype != GAME_Strife ? 12 : 16);
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return TICRATE * gameinfo.defaultrespawntime;
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return AllSkills[gameskill].RespawnCounter;
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case SKILLP_RespawnLimit:
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