- moved ENDOOM lump name definition into gameinfo.

- moved default item drop style into gameinfo.
- moved default respawn time into gameinfo.
- moved default inventory max amount into gameinfo.
- turned Heretic's blocking of the sector for LS_Plat_RaiseAndStayTx0 into
  a parameter instead of having the game mode decide. 



SVN r1812 (trunk)
This commit is contained in:
Christoph Oelckers 2009-09-08 21:01:24 +00:00
commit 93166b86b3
16 changed files with 68 additions and 4874 deletions

View file

@ -2558,7 +2558,7 @@ AInventory *P_DropItem (AActor *source, const PClass *type, int dropamount, int
void P_TossItem (AActor *item)
{
int style = sv_dropstyle;
if (style==0) style= (gameinfo.gametype == GAME_Strife)? 2:1;
if (style==0) style= gameinfo.defaultdropstyle;
if (style==2)
{