- moved ENDOOM lump name definition into gameinfo.
- moved default item drop style into gameinfo. - moved default respawn time into gameinfo. - moved default inventory max amount into gameinfo. - turned Heretic's blocking of the sector for LS_Plat_RaiseAndStayTx0 into a parameter instead of having the game mode decide. SVN r1812 (trunk)
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16 changed files with 68 additions and 4874 deletions
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@ -2558,7 +2558,7 @@ AInventory *P_DropItem (AActor *source, const PClass *type, int dropamount, int
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void P_TossItem (AActor *item)
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{
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int style = sv_dropstyle;
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if (style==0) style= (gameinfo.gametype == GAME_Strife)? 2:1;
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if (style==0) style= gameinfo.defaultdropstyle;
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if (style==2)
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{
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