- moved ENDOOM lump name definition into gameinfo.

- moved default item drop style into gameinfo.
- moved default respawn time into gameinfo.
- moved default inventory max amount into gameinfo.
- turned Heretic's blocking of the sector for LS_Plat_RaiseAndStayTx0 into
  a parameter instead of having the game mode decide. 



SVN r1812 (trunk)
This commit is contained in:
Christoph Oelckers 2009-09-08 21:01:24 +00:00
commit 93166b86b3
16 changed files with 68 additions and 4874 deletions

View file

@ -1090,10 +1090,12 @@ void ST_Endoom()
{
if (showendoom == 0) exit(0);
int endoom_lump = Wads.CheckNumForName (
gameinfo.gametype & GAME_DoomChex ? "ENDOOM" :
gameinfo.gametype == GAME_Heretic? "ENDTEXT" :
gameinfo.gametype == GAME_Strife? "ENDSTRF" : NULL);
if (gameinfo.Endoom[0] == 0)
{
exit(0);
}
int endoom_lump = Wads.CheckNumForName (gameinfo.Endoom);
BYTE endoom_screen[4000];
BYTE *font;