- moved ENDOOM lump name definition into gameinfo.
- moved default item drop style into gameinfo. - moved default respawn time into gameinfo. - moved default inventory max amount into gameinfo. - turned Heretic's blocking of the sector for LS_Plat_RaiseAndStayTx0 into a parameter instead of having the game mode decide. SVN r1812 (trunk)
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16 changed files with 68 additions and 4874 deletions
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@ -1090,10 +1090,12 @@ void ST_Endoom()
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{
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if (showendoom == 0) exit(0);
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int endoom_lump = Wads.CheckNumForName (
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gameinfo.gametype & GAME_DoomChex ? "ENDOOM" :
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gameinfo.gametype == GAME_Heretic? "ENDTEXT" :
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gameinfo.gametype == GAME_Strife? "ENDSTRF" : NULL);
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if (gameinfo.Endoom[0] == 0)
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{
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exit(0);
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}
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int endoom_lump = Wads.CheckNumForName (gameinfo.Endoom);
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BYTE endoom_screen[4000];
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BYTE *font;
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